Anisotropic filtering is a technique used to improve the quality of textures applied to the surfaces of 3D objects when drawn at a sharp angle. Enabling this option improves image quality at the expense of some performance.
Anisotrope Filterung
Anisotrope Filterung ist eine Methode in der Grafikverarbeitung, um den Schärfeeindruck entfernter Texturen zu erhalten. Sie wird hauptsächlich zur Darstellung flacher Betrachtungswinkel in 3D-Computerspielen eingesetzt. Wikipedia
Weitere Fragen
Is it better to have anisotropic filtering on or off?
What anisotropic filtering is best?
Is anisotropic filtering anti-aliasing?
Is anisotropic filtering CPU or GPU?
In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces of computer graphics that ...
Anisotropic filtering is commonly used to improve the appearance of floor, ground or road Textures. The value range of this variable is 0 to 16. A value of 1 ...
06.01.2021 · You can use anisotropic texture filtering in conjunction with linear texture filtering or mipmap texture filtering to improve rendering results.