×
Anisotropic filtering is a technique used to improve the quality of textures applied to the surfaces of 3D objects when drawn at a sharp angle. Enabling this option improves image quality at the expense of some performance.

Anisotrope Filterung

Anisotrope Filterung ist eine Methode in der Grafikverarbeitung, um den Schärfeeindruck entfernter Texturen zu erhalten. Sie wird hauptsächlich zur Darstellung flacher Betrachtungswinkel in 3D-Computerspielen eingesetzt. Wikipedia
Weitere Fragen
In 3D computer graphics, anisotropic filtering (abbreviated AF) is a method of enhancing the image quality of textures on surfaces of computer graphics that ...
Anisotropic Filtering von www.intel.com
Anisotropic filtering allows different values on different axes, rather than uniform values. That means it allows for non-square applications of textures, such ...
Anisotropic Filtering von www.gamespot.com
01.08.2017 · Anisotropic filtering is commonly abbreviated as "AF" in game menus. It's one of the settings we'd recommend you prioritize cranking up, but ...
Anisotropic Filtering von www.pcgamingwiki.com
30.09.2023 · Anisotropic filtering is a type of texture filtering which increases the visual quality of textures at steep angles to the camera, ...
Anisotropic filtering is commonly used to improve the appearance of floor, ground or road Textures. The value range of this variable is 0 to 16. A value of 1 ...
Anisotropic Filtering von developer.arm.com
Texture filtering is a method that is used to improve the texture quality in a scene. Without texture filtering, artifacts like aliasing generally look ...
06.01.2021 · You can use anisotropic texture filtering in conjunction with linear texture filtering or mipmap texture filtering to improve rendering results.